- Community Home
- >
- Servers and Operating Systems
- >
- Operating Systems
- >
- Operating System - Linux
- >
- 4GL developer running into an 8000 line limitation
Categories
Company
Local Language
Forums
Discussions
Forums
- Data Protection and Retention
- Entry Storage Systems
- Legacy
- Midrange and Enterprise Storage
- Storage Networking
- HPE Nimble Storage
Discussions
Discussions
Discussions
Forums
Forums
Discussions
Discussion Boards
Discussion Boards
Discussion Boards
Discussion Boards
- BladeSystem Infrastructure and Application Solutions
- Appliance Servers
- Alpha Servers
- BackOffice Products
- Internet Products
- HPE 9000 and HPE e3000 Servers
- Networking
- Netservers
- Secure OS Software for Linux
- Server Management (Insight Manager 7)
- Windows Server 2003
- Operating System - Tru64 Unix
- ProLiant Deployment and Provisioning
- Linux-Based Community / Regional
- Microsoft System Center Integration
Discussion Boards
Discussion Boards
Discussion Boards
Discussion Boards
Discussion Boards
Discussion Boards
Discussion Boards
Discussion Boards
Discussion Boards
Discussion Boards
Discussion Boards
Discussion Boards
Discussion Boards
Discussion Boards
Discussion Boards
Discussion Boards
Discussion Boards
Discussion Boards
Discussion Boards
Discussion Boards
Discussion Boards
Discussion Boards
Community
Resources
Forums
Blogs
- Subscribe to RSS Feed
- Mark Topic as New
- Mark Topic as Read
- Float this Topic for Current User
- Bookmark
- Subscribe
- Printer Friendly Page
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
тАО11-23-2007 05:40 AM
тАО11-23-2007 05:40 AM
Thanks
Matt
Solved! Go to Solution.
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
тАО11-23-2007 06:20 AM
тАО11-23-2007 06:20 AM
Re: 4GL developer running into an 8000 line limitation
You don't provide any details: language, line length, etc. Is it an interpreted language or a compiled one? Is the code modular with functions (subroutines) or is it written top to bottom? If your developer reduces the size of a subroutine does the code work?
Tell your developer to consult the 4GL reference documentation for its inherent limititions.
Regards!
...JRF...
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
тАО11-23-2007 07:48 AM
тАО11-23-2007 07:48 AM
Solution- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
тАО11-23-2007 03:57 PM
тАО11-23-2007 03:57 PM
Re: 4GL developer running into an 8000 line limitation
What 4GL? What was the exact message?
As Clay said, unless the message has something to do with the heap or maxdsiz, it seem quite random it that limitation would fail exactly at 8000.
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
тАО11-26-2007 12:30 AM
тАО11-26-2007 12:30 AM
Re: 4GL developer running into an 8000 line limitation
str[] buffer overflow - see 'limits'
He called it a compile time limitation error. I will also research this error to see what I find.
That's all I have for now. Please let me know your thoughts.
thanks
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
тАО11-26-2007 01:54 AM
тАО11-26-2007 01:54 AM
Re: 4GL developer running into an 8000 line limitation
Your developer needs to provide details and (s)he needs to do some research. Otherwise this becomes a game of twenty questions.
For 'limits' you would want to examine:
/usr/include/limits.h
...along with:
getconf()
http://docs.hp.com/en/B2355-60105/getconf.1.html
sysconf()
http://docs.hp.com/en/B2355-60105/sysconf.2.html
pathconf()
http://docs.hp.com/en/B2355-60105/pathconf.2.html
Regards!
...JRF...
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
тАО11-26-2007 01:56 AM
тАО11-26-2007 01:56 AM
Re: 4GL developer running into an 8000 line limitation
i'd be more inclined for it to be either a 4gl limitation or mis-matched quotes, as the message is a "buffer overflow", but who knows.
the command line that he is using might be helpful as well, incl. all errors / warnings
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
тАО11-26-2007 02:08 AM
тАО11-26-2007 02:08 AM
Re: 4GL developer running into an 8000 line limitation
>He called it a compile time limitation error.
It would be more helpful if the message was improved. I.e. if it is talking about limits(5), it should say so. And which limit?
http://docs.hp.com/en/B2355-60130/limits.5.html
>Please let me know your thoughts.
I see some limits of 8 K but not 8000.
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
тАО03-07-2008 01:37 PM
тАО03-07-2008 01:37 PM