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тАО04-08-2005 01:46 AM
тАО04-08-2005 01:46 AM
Re: Data restore
The problem is that a lot of meta data needs to be written on a restore and that is a synchronous operation - I doubt that BACKUP does any optimizations. Also, you cannot optimize any head movements.
Show us how to tune a restore!!
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тАО04-08-2005 02:03 AM
тАО04-08-2005 02:03 AM
Re: Data restore
Use /group=0 to reduce the overhead by 10%.
Wim
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тАО04-09-2005 05:04 AM
тАО04-09-2005 05:04 AM
Re: Data restore
assuming you make restore with default /INIT option; because of this you have to work in single user mode.
Assuming no other users/processes are running while you make the restore.
Assuming in your saveset there are many sequential files.
You can temporary trick your system to avoid multiple i/o on disk.
You can turn on deferred write with
$ SET VOL DKD105: /NOWRITE
Also you can increase multiblock count (it works fine only on sequential files)
$ SHOW RMS !--read current value
$ SET RMS /BUFF=128 !-- set new value
Also you can increase two system parameters ACP_DINDXCACHE and ACP_DIRCACHE. They are both dynamic.
It is very importart you restore all modified parameters after you terminate saveset restore.
Antonio Vigliotti
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тАО04-09-2005 07:36 AM
тАО04-09-2005 07:36 AM
Re: Data restore
Purely Personal Opinion
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тАО04-09-2005 08:23 AM
тАО04-09-2005 08:23 AM
Re: Data restore
And that would be for non-image restores.
For /IMAGE restores, as discussed here, the target device is mounted /FOREIGN and it is all Backup's doing. No RMS, no XQP. Backup knows and executed the ODS layout with logical IOs, not virtual IOs.
I discussed this some with Mark H. We believe image restore does do the bitmap in a single IO, but the indexf.sys in a single block IO per file. Furthermore it is all synchroneous, in line = slow. This in contrast to the backup phase which will do concurrent IO. This could obviously be improved upon, but over the past decades there has been no business justification for that.
Hein.
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тАО04-10-2005 07:13 PM
тАО04-10-2005 07:13 PM
Re: Data restore
A backup design usually includes the RTO ;-)
Yes, of course. And Management should have a written, advance, realistic estimate.
But, in my experience (scarse on VMS, but witnessed from the side-line on *UX and Billyware all too frequently) the DECISION to restore always took longer than the actual resore itself.
And yes, the discussion always starts with ANY time being too long. But in the balancing between restore duration, restore reliability and backup duration usually restore duration looses priority.
Much more can be gained by a real rigid (and rehearsed) procedure for the restore-decision process.
YMMV !!
Proost.
Have one on me.
Jan
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тАО04-11-2005 07:06 PM
тАО04-11-2005 07:06 PM
Re: Data restore
I know restore takes more time than backup in vms, but the rate 3:1 seems to me too high.
Antonio Vigliotti
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тАО04-11-2005 07:23 PM
тАО04-11-2005 07:23 PM
Re: Data restore
so RTO = Recovery Time Objective.
It means that the customer specifies the time in which the data must be available again and the backup solution is planned accordingly (or the RTO must be relaxed for reasons like not enough money or other constraints ;-)
Antonio,
haven't you followed recent discussions here?
*** Modern tape drives are not slow ! ***
A tape media is just moving forward (a LTO-3 at up to 80 MegaBytes/second, uncompressed). A disk drive must move its arm to the correct cylinder and then wait until the right sector passes the head.
Re-read Hein's excellent descriptions about why a restore is limited to lots of small, synchronous I/Os, which will make the restore slow.
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тАО04-11-2005 07:40 PM
тАО04-11-2005 07:40 PM
Re: Data restore
thank you for RTO meaning.
I'm with you about new quick tape devices but, in this case, tape throughtput is less than 0,285 Mbs per minute (20Gb/70min) so I believe it is a DAT tape, no some device like DLT.
I'm still convinced the rate 3:1 is unreasonable, in this case.
Antonio Vigliotti
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тАО04-11-2005 07:47 PM
тАО04-11-2005 07:47 PM
Re: Data restore
I guess we need to compare out maths:
20,000,000,000 / (70*60) = 4,761,904
Thats 4.7 MegaBytes/second to me.